SB8 Game Coding Tutorial 04: Creating LevelClass part B
WEB DESIGN VIDEOS - PHOTO EDITING VIDEO CLIPS

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Oops, there were some errors in the last video! So we\'re going to fix that and write the map loader and then compile it!Then I\'m done for the night, nyar!On a side note: Why is Style and How To grouped together?\n\n((Edit: I should probably take into consideration how it lags the sound whenever I compile. Kind of a bother.))\n\nPROJECT FILES FOR DAY 1:\nhttp://moosader.deviantart.com/art/SB8-Day-1-Project-Files-81048108\n\nPROJECT WEBSITE\nhttp://eccentrix.com/members/moosader/gametutorial.html\n\nALLEGRO QUICK REFERENCE PAGE\nhttp://oregonstate.edu/~barnesc/quick_reference.html\n\nDEVC++ HOMEPAGE\nhttp://www.bloodshed.net/devcpp.html\n\nDEVC++ ALLEGRO DEVPAK DOWNLOAD\nhttp://devpaks.org/details.php?devpak=1\n\nMUSUGO MAP EDITOR 0.3\nhttp://moosader.deviantart.com/art/MusuGo-Editor-v0-3-C-Engine-78150947 Allegro, C++, Code, Coding, CPP, Game, LusikkaMage, Moosader, Open, Programming, Source, Tutorial
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