SB8 Game Coding Tutorial 04: Creating LevelClass part B WEB DESIGN VIDEOS - PHOTO EDITING VIDEO CLIPS

Oops, there were some errors in the last video! So we\'re going to fix that and write the map loader and then compile it!Then I\'m done for the night, nyar!On a side note: Why is Style and How To grouped together?\n\n((Edit: I should probably take into consideration how it lags the sound whenever I compile. Kind of a bother.))\n\nPROJECT FILES FOR DAY 1:\nhttp://moosader.deviantart.com/art/SB8-Day-1-Project-Files-81048108\n\nPROJECT WEBSITE\nhttp://eccentrix.com/members/moosader/gametutorial.html\n\nALLEGRO QUICK REFERENCE PAGE\nhttp://oregonstate.edu/~barnesc/quick_reference.html\n\nDEVC++ HOMEPAGE\nhttp://www.bloodshed.net/devcpp.html\n\nDEVC++ ALLEGRO DEVPAK DOWNLOAD\nhttp://devpaks.org/details.php?devpak=1\n\nMUSUGO MAP EDITOR 0.3\nhttp://moosader.deviantart.com/art/MusuGo-Editor-v0-3-C-Engine-78150947

Allegro, C++, Code, Coding, CPP, Game, LusikkaMage, Moosader, Open, Programming, Source, Tutorial