Source SDK Tutorial - ROCK FALLS OF DEATH WEB DESIGN VIDEOS - PHOTO EDITING VIDEO CLIPS

Oh yeah. Is it just me or are tutorials DULL? This one might not be any different, but the result is a bit more satisfying than most. Hey, skip it altogether and download the map HEREhttp://files.filefront.com/Boulderszip/;10864222;/fileinfo.html\n\nSorry if I muck up too much in the tutorial, it\'s... um... meant to be like that as it also serves as a documentary of how my mind works when I\'m on the Source SDK. Kind of.\n\nHave fun! How could you use this in your levels?\n\nClimb maps?\nMixed with fake-DMM for ultra pro effects?\nJust as a cool looking feature?\nA way of making knife maps more interesting?\n\nJust don\'t forget who helped you to make it. Me ;)\n\nI sloped the ground on the version I\'ve uploaded to stop it from crashing. Apparently the Source engine dislikes physics and crashes if there are too many boulders. Observe my map\'s vmf to see how I countered it. I used a trigger_hurt to destroy the rocks when they fall off the side.\n\nEnjoy! This video was made because it seems as if that fake DMM thing I made was quite popular. Clearly people enjoy making unconventional things which screw up servers. Have fun.

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